﻿#pragma warning disable IDE1006
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WUDI.ECharts
{
	/// <summary>
	/// image
	/// <para>
	/// #graphic.elementsimage,
	/// </para>
	/// <para>
	/// text
	/// </para>
	/// <para>
	/// #graphic.elementstext,
	/// </para>
	/// <para>
	/// circle
	/// </para>
	/// <para>
	/// #graphic.elementscircle,
	/// </para>
	/// <para>
	/// sector
	/// </para>
	/// <para>
	/// #graphic.elementssector,
	/// </para>
	/// <para>
	/// ring
	/// </para>
	/// <para>
	/// #graphic.elementsring,
	/// </para>
	/// <para>
	/// polygon
	/// </para>
	/// <para>
	/// #graphic.elementspolygon,
	/// </para>
	/// <para>
	/// polyline
	/// </para>
	/// <para>
	/// #graphic.elementspolyline,
	/// </para>
	/// <para>
	/// rect
	/// </para>
	/// <para>
	/// #graphic.elementsrect,
	/// </para>
	/// <para>
	/// line
	/// </para>
	/// <para>
	/// #graphic.elementsline,
	/// </para>
	/// <para>
	/// bezierCurve
	/// </para>
	/// <para>
	/// #graphic.elementsbezierCurve,
	/// </para>
	/// <para>
	/// arc
	/// </para>
	/// <para>
	/// #graphic.elementsarc,
	/// </para>
	/// <para>
	/// group
	/// </para>
	/// <para>
	/// #graphic.elementsgroup,
	/// </para>
	/// <para>
	/// bounding 来设置是否整体限制在父节点范围内
	/// </para>
	/// </summary>
	public class Graphic
	{

		/// <summary>
		/// 组件 ID。默认不指定。指定则可用于在 option 或者 API 中引用组件。
		/// </summary>
		public dynamic id { get; set; } 

	}
}